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// Copyright (c) The Diem Core Contributors
// SPDX-License-Identifier: Apache-2.0
use bytes::{Buf, Bytes};
use diem_infallible::Mutex;
use futures::{
channel::mpsc::{self, UnboundedReceiver, UnboundedSender},
io::{AsyncRead, AsyncWrite, Error, ErrorKind, Result},
ready,
stream::{FusedStream, Stream},
task::{Context, Poll},
};
use once_cell::sync::Lazy;
use std::{collections::HashMap, num::NonZeroU16, pin::Pin};
static SWITCHBOARD: Lazy<Mutex<SwitchBoard>> =
Lazy::new(|| Mutex::new(SwitchBoard(HashMap::default(), 1)));
struct SwitchBoard(HashMap<NonZeroU16, UnboundedSender<MemorySocket>>, u16);
/// An in-memory socket server, listening for connections.
///
/// After creating a `MemoryListener` by [`bind`]ing it to a socket address, it listens
/// for incoming connections. These can be accepted by awaiting elements from the
/// async stream of incoming connections, [`incoming`][`MemoryListener::incoming`].
///
/// The socket will be closed when the value is dropped.
///
/// [`bind`]: #method.bind
/// [`MemoryListener::incoming`]: #method.incoming
///
/// # Examples
///
/// ```rust,no_run
/// use std::io::Result;
///
/// use memsocket::{MemoryListener, MemorySocket};
/// use futures::prelude::*;
///
/// async fn write_stormlight(mut stream: MemorySocket) -> Result<()> {
/// let msg = b"The most important step a person can take is always the next one.";
/// stream.write_all(msg).await?;
/// stream.flush().await
/// }
///
/// async fn listen() -> Result<()> {
/// let mut listener = MemoryListener::bind(16)?;
/// let mut incoming = listener.incoming();
///
/// // accept connections and process them serially
/// while let Some(stream) = incoming.next().await {
/// write_stormlight(stream?).await?;
/// }
/// Ok(())
/// }
/// ```
#[derive(Debug)]
pub struct MemoryListener {
incoming: UnboundedReceiver<MemorySocket>,
port: NonZeroU16,
}
impl Drop for MemoryListener {
fn drop(&mut self) {
let mut switchboard = (&*SWITCHBOARD).lock();
// Remove the Sending side of the channel in the switchboard when
// MemoryListener is dropped
switchboard.0.remove(&self.port);
}
}
impl MemoryListener {
/// Creates a new `MemoryListener` which will be bound to the specified
/// port.
///
/// The returned listener is ready for accepting connections.
///
/// Binding with a port number of 0 will request that a port be assigned
/// to this listener. The port allocated can be queried via the
/// [`local_addr`] method.
///
/// # Examples
/// Create a MemoryListener bound to port 16:
///
/// ```rust,no_run
/// use memsocket::MemoryListener;
///
/// # fn main () -> ::std::io::Result<()> {
/// let listener = MemoryListener::bind(16)?;
/// # Ok(())}
/// ```
///
/// [`local_addr`]: #method.local_addr
pub fn bind(port: u16) -> Result<Self> {
let mut switchboard = (&*SWITCHBOARD).lock();
// Get the port we should bind to. If 0 was given, use a random port
let port = if let Some(port) = NonZeroU16::new(port) {
if switchboard.0.contains_key(&port) {
return Err(ErrorKind::AddrInUse.into());
}
port
} else {
loop {
let port = NonZeroU16::new(switchboard.1).unwrap_or_else(|| unreachable!());
// The switchboard is full and all ports are in use
if Some(switchboard.0.len()) == std::u16::MAX.checked_sub(1).map(usize::from) {
return Err(ErrorKind::AddrInUse.into());
}
// Instead of overflowing to 0, resume searching at port 1 since port 0 isn't a
// valid port to bind to.
switchboard.1 = switchboard.1.checked_add(1).unwrap_or(1);
if !switchboard.0.contains_key(&port) {
break port;
}
}
};
let (sender, receiver) = mpsc::unbounded();
switchboard.0.insert(port, sender);
Ok(Self {
incoming: receiver,
port,
})
}
/// Returns the local address that this listener is bound to.
///
/// This can be useful, for example, when binding to port 0 to figure out
/// which port was actually bound.
///
/// # Examples
///
/// ```rust
/// use memsocket::MemoryListener;
///
/// # fn main () -> ::std::io::Result<()> {
/// let listener = MemoryListener::bind(16)?;
///
/// assert_eq!(listener.local_addr(), 16);
/// # Ok(())}
/// ```
pub fn local_addr(&self) -> u16 {
self.port.get()
}
/// Consumes this listener, returning a stream of the sockets this listener
/// accepts.
///
/// This method returns an implementation of the `Stream` trait which
/// resolves to the sockets the are accepted on this listener.
///
/// # Examples
///
/// ```rust,no_run
/// use futures::prelude::*;
/// use memsocket::MemoryListener;
///
/// # async fn work () -> ::std::io::Result<()> {
/// let mut listener = MemoryListener::bind(16)?;
/// let mut incoming = listener.incoming();
///
/// // accept connections and process them serially
/// while let Some(stream) = incoming.next().await {
/// match stream {
/// Ok(stream) => {
/// println!("new connection!");
/// },
/// Err(e) => { /* connection failed */ }
/// }
/// }
/// # Ok(())}
/// ```
pub fn incoming(&mut self) -> Incoming<'_> {
Incoming { inner: self }
}
fn poll_accept(&mut self, context: &mut Context) -> Poll<Result<MemorySocket>> {
match Pin::new(&mut self.incoming).poll_next(context) {
Poll::Ready(Some(socket)) => Poll::Ready(Ok(socket)),
Poll::Ready(None) => {
let err = Error::new(ErrorKind::Other, "MemoryListener unknown error");
Poll::Ready(Err(err))
}
Poll::Pending => Poll::Pending,
}
}
}
/// Stream returned by the `MemoryListener::incoming` function representing the
/// stream of sockets received from a listener.
#[must_use = "streams do nothing unless polled"]
#[derive(Debug)]
pub struct Incoming<'a> {
inner: &'a mut MemoryListener,
}
impl<'a> Stream for Incoming<'a> {
type Item = Result<MemorySocket>;
fn poll_next(mut self: Pin<&mut Self>, context: &mut Context) -> Poll<Option<Self::Item>> {
let socket = ready!(self.inner.poll_accept(context)?);
Poll::Ready(Some(Ok(socket)))
}
}
/// An in-memory stream between two local sockets.
///
/// A `MemorySocket` can either be created by connecting to an endpoint, via the
/// [`connect`] method, or by [accepting] a connection from a [listener].
/// It can be read or written to using the `AsyncRead`, `AsyncWrite`, and related
/// extension traits in `futures::io`.
///
/// # Examples
///
/// ```rust, no_run
/// use futures::prelude::*;
/// use memsocket::MemorySocket;
///
/// # async fn run() -> ::std::io::Result<()> {
/// let (mut socket_a, mut socket_b) = MemorySocket::new_pair();
///
/// socket_a.write_all(b"stormlight").await?;
/// socket_a.flush().await?;
///
/// let mut buf = [0; 10];
/// socket_b.read_exact(&mut buf).await?;
/// assert_eq!(&buf, b"stormlight");
///
/// # Ok(())}
/// ```
///
/// [`connect`]: struct.MemorySocket.html#method.connect
/// [accepting]: struct.MemoryListener.html#method.accept
/// [listener]: struct.MemoryListener.html
#[derive(Debug)]
pub struct MemorySocket {
incoming: UnboundedReceiver<Bytes>,
outgoing: UnboundedSender<Bytes>,
current_buffer: Option<Bytes>,
seen_eof: bool,
}
impl MemorySocket {
/// Construct both sides of an in-memory socket.
///
/// # Examples
///
/// ```rust
/// use memsocket::MemorySocket;
///
/// let (socket_a, socket_b) = MemorySocket::new_pair();
/// ```
pub fn new_pair() -> (Self, Self) {
let (a_tx, a_rx) = mpsc::unbounded();
let (b_tx, b_rx) = mpsc::unbounded();
let a = Self {
incoming: a_rx,
outgoing: b_tx,
current_buffer: None,
seen_eof: false,
};
let b = Self {
incoming: b_rx,
outgoing: a_tx,
current_buffer: None,
seen_eof: false,
};
(a, b)
}
/// Create a new in-memory Socket connected to the specified port.
///
/// This function will create a new MemorySocket socket and attempt to connect it to
/// the `port` provided.
///
/// # Examples
///
/// ```rust,no_run
/// use memsocket::MemorySocket;
///
/// # fn main () -> ::std::io::Result<()> {
/// let socket = MemorySocket::connect(16)?;
/// # Ok(())}
/// ```
pub fn connect(port: u16) -> Result<MemorySocket> {
let mut switchboard = (&*SWITCHBOARD).lock();
// Find port to connect to
let port = NonZeroU16::new(port).ok_or(ErrorKind::AddrNotAvailable)?;
let sender = switchboard
.0
.get_mut(&port)
.ok_or(ErrorKind::AddrNotAvailable)?;
let (socket_a, socket_b) = Self::new_pair();
// Send the socket to the listener
if let Err(e) = sender.unbounded_send(socket_a) {
if e.is_disconnected() {
return Err(ErrorKind::AddrNotAvailable.into());
}
unreachable!();
}
Ok(socket_b)
}
}
impl AsyncRead for MemorySocket {
/// Attempt to read from the `AsyncRead` into `buf`.
fn poll_read(
mut self: Pin<&mut Self>,
context: &mut Context,
buf: &mut [u8],
) -> Poll<Result<usize>> {
if self.incoming.is_terminated() {
if self.seen_eof {
return Poll::Ready(Err(ErrorKind::UnexpectedEof.into()));
} else {
self.seen_eof = true;
return Poll::Ready(Ok(0));
}
}
let mut bytes_read = 0;
loop {
// If we're already filled up the buffer then we can return
if bytes_read == buf.len() {
return Poll::Ready(Ok(bytes_read));
}
match self.current_buffer {
// We have data to copy to buf
Some(ref mut current_buffer) if current_buffer.has_remaining() => {
let bytes_to_read =
::std::cmp::min(buf.len() - bytes_read, current_buffer.remaining());
debug_assert!(bytes_to_read > 0);
current_buffer
.take(bytes_to_read)
.copy_to_slice(&mut buf[bytes_read..(bytes_read + bytes_to_read)]);
bytes_read += bytes_to_read;
}
// Either we've exhausted our current buffer or don't have one
_ => {
self.current_buffer = {
match Pin::new(&mut self.incoming).poll_next(context) {
Poll::Pending => {
// If we've read anything up to this point return the bytes read
if bytes_read > 0 {
return Poll::Ready(Ok(bytes_read));
} else {
return Poll::Pending;
}
}
Poll::Ready(Some(buf)) => Some(buf),
Poll::Ready(None) => return Poll::Ready(Ok(bytes_read)),
}
};
}
}
}
}
}
impl AsyncWrite for MemorySocket {
/// Attempt to write bytes from `buf` into the outgoing channel.
fn poll_write(
mut self: Pin<&mut Self>,
context: &mut Context,
buf: &[u8],
) -> Poll<Result<usize>> {
let len = buf.len();
match self.outgoing.poll_ready(context) {
Poll::Ready(Ok(())) => {
if let Err(e) = self.outgoing.start_send(Bytes::copy_from_slice(buf)) {
if e.is_disconnected() {
return Poll::Ready(Err(Error::new(ErrorKind::BrokenPipe, e)));
}
// Unbounded channels should only ever have "Disconnected" errors
unreachable!();
}
}
Poll::Ready(Err(e)) => {
if e.is_disconnected() {
return Poll::Ready(Err(Error::new(ErrorKind::BrokenPipe, e)));
}
// Unbounded channels should only ever have "Disconnected" errors
unreachable!();
}
Poll::Pending => return Poll::Pending,
}
Poll::Ready(Ok(len))
}
/// Attempt to flush the channel. Cannot Fail.
fn poll_flush(self: Pin<&mut Self>, _context: &mut Context) -> Poll<Result<()>> {
Poll::Ready(Ok(()))
}
/// Attempt to close the channel. Cannot Fail.
fn poll_close(self: Pin<&mut Self>, _context: &mut Context) -> Poll<Result<()>> {
self.outgoing.close_channel();
Poll::Ready(Ok(()))
}
}