pub enum Bytecode {
    Assign(AttrId, TempIndex, TempIndex, AssignKind),
    Call(AttrId, Vec<TempIndex>, Operation, Vec<TempIndex>, Option<AbortAction>),
    Ret(AttrId, Vec<TempIndex>),
    Load(AttrId, TempIndex, Constant),
    Branch(AttrId, Label, Label, TempIndex),
    Jump(AttrId, Label),
    Label(AttrId, Label),
    Abort(AttrId, TempIndex),
    Nop(AttrId),
    SaveMem(AttrId, MemoryLabel, QualifiedInstId<StructId>),
    SaveSpecVar(AttrId, MemoryLabel, QualifiedInstId<SpecVarId>),
    Prop(AttrId, PropKind, Exp),
}
Expand description

The stackless bytecode.

Variants§

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Assign(AttrId, TempIndex, TempIndex, AssignKind)

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Call(AttrId, Vec<TempIndex>, Operation, Vec<TempIndex>, Option<AbortAction>)

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Ret(AttrId, Vec<TempIndex>)

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Load(AttrId, TempIndex, Constant)

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Branch(AttrId, Label, Label, TempIndex)

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Jump(AttrId, Label)

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Label(AttrId, Label)

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Abort(AttrId, TempIndex)

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Nop(AttrId)

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SaveMem(AttrId, MemoryLabel, QualifiedInstId<StructId>)

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SaveSpecVar(AttrId, MemoryLabel, QualifiedInstId<SpecVarId>)

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Prop(AttrId, PropKind, Exp)

Implementations§

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impl Bytecode

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pub fn get_attr_id(&self) -> AttrId

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pub fn is_exit(&self) -> bool

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pub fn is_return(&self) -> bool

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pub fn is_unconditional_branch(&self) -> bool

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pub fn is_conditional_branch(&self) -> bool

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pub fn is_branch(&self) -> bool

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pub fn branch_dests(&self) -> Vec<Label>

Return the destination(s) if self is a branch/jump instruction

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pub fn label_offsets(code: &[Bytecode]) -> BTreeMap<Label, CodeOffset>

Returns a mapping from labels to code offsets.

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pub fn get_successors( pc: CodeOffset, code: &[Bytecode], label_offsets: &BTreeMap<Label, CodeOffset> ) -> Vec<CodeOffset>

Return the successor offsets of this instruction. In addition to the code, a map of label to code offset need to be passed in.

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pub fn get_exits(code: &[Bytecode]) -> Vec<CodeOffset>

Returns the code offsets at which the code exits(aborts or returns).

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pub fn remap_all_vars<F>( self, func_target: &FunctionTarget<'_>, f: &mut F ) -> Selfwhere F: FnMut(TempIndex) -> TempIndex,

Remaps variables in the instruction.

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pub fn remap_src_vars<F>( self, func_target: &FunctionTarget<'_>, f: &mut F ) -> Selfwhere F: FnMut(TempIndex) -> TempIndex,

Remaps variables in source position in the instruction.

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pub fn instantiate(&self, env: &GlobalEnv, params: &[Type]) -> Self

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pub fn modifies( &self, func_target: &FunctionTarget<'_> ) -> (Vec<TempIndex>, Vec<(TempIndex, bool)>)

Return the temporaries this instruction modifies and how the temporaries are modified.

For a temporary with TempIndex $t, if $t is modified by the instruction and

  1. $t is a value or an immutable reference, it will show up in the first Vec
  2. $t is a mutable reference and only its value is modified, not the reference itself, it will show up in the second Vec as ($t, false).
  3. $t is a mutable reference and the reference itself is modified (i.e., the location and path it is pointing to), it will show up in the second Vec as ($t, true).
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impl Bytecode

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pub fn display<'env>( &'env self, func_target: &'env FunctionTarget<'env>, label_offsets: &'env BTreeMap<Label, CodeOffset> ) -> BytecodeDisplay<'env>

Creates a format object for a bytecode in context of a function target.

Trait Implementations§

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impl Clone for Bytecode

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fn clone(&self) -> Bytecode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Bytecode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<Bytecode> for Bytecode

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fn eq(&self, other: &Bytecode) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Bytecode

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impl StructuralEq for Bytecode

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impl StructuralPartialEq for Bytecode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V