pub struct EvalState { /* private fields */ }

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impl EvalState

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pub fn save_memory( &mut self, label: MemoryLabel, partial_inst: PartialStructInstantiation, global_state: &GlobalState )

Collect resources of the (partial) instantiation type from the global state and save them under the given memory label

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pub fn load_memory( &self, label: &MemoryLabel, inst: &StructInstantiation, addr: &AccountAddress ) -> Option<BaseValue>

Load a resource with given instantiation type from the specified address, saved by the given memory label.

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pub fn register_memory(&self, label: &MemoryLabel, global_state: &mut GlobalState)

Populate a global state with the resources saved by the given memmory label

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pub fn all_addresses(&self) -> BTreeSet<AccountAddress>

Return all addresses in the state

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pub fn all_resources_by_inst(&self, inst: &StructInstantiation) -> Vec<BaseValue>

Return all resources with instantiation matching

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pub fn all_resources_by_ident(&self, ident: &StructIdent) -> Vec<BaseValue>

Return all resources with identity matching

Trait Implementations§

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impl Clone for EvalState

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fn clone(&self) -> EvalState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EvalState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EvalState

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fn default() -> EvalState

Returns the “default value” for a type. Read more
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impl PartialEq<EvalState> for EvalState

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fn eq(&self, other: &EvalState) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for EvalState

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impl StructuralEq for EvalState

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impl StructuralPartialEq for EvalState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V