pub struct NetworkBuilder { /* private fields */ }
Expand description

Build Network module with custom configuration values. Methods can be chained in order to set the configuration values. MempoolNetworkHandler and ConsensusNetworkHandler are constructed by calling NetworkBuilder::build. New instances of NetworkBuilder are obtained via NetworkBuilder::create.

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impl NetworkBuilder

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pub fn new( chain_id: ChainId, trusted_peers: Arc<RwLock<PeerSet>>, network_context: Arc<NetworkContext>, time_service: TimeService, listen_address: NetworkAddress, authentication_mode: AuthenticationMode, max_frame_size: usize, enable_proxy_protocol: bool, network_channel_size: usize, max_concurrent_network_reqs: usize, inbound_connection_limit: usize, inbound_rate_limit_config: Option<RateLimitConfig>, outbound_rate_limit_config: Option<RateLimitConfig> ) -> Self

Return a new NetworkBuilder initialized with default configuration values.

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pub fn new_for_test( chain_id: ChainId, seeds: PeerSet, trusted_peers: Arc<RwLock<PeerSet>>, network_context: Arc<NetworkContext>, time_service: TimeService, listen_address: NetworkAddress, authentication_mode: AuthenticationMode ) -> NetworkBuilder

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pub fn create( chain_id: ChainId, role: RoleType, config: &NetworkConfig, time_service: TimeService ) -> NetworkBuilder

Create a new NetworkBuilder based on the provided configuration.

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pub fn build(&mut self, executor: Handle) -> &mut Self

Create the configured Networking components.

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pub fn start(&mut self) -> &mut Self

Start the built Networking components.

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pub fn reconfig_subscriptions(&mut self) -> &mut Vec<ReconfigSubscription>

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pub fn network_context(&self) -> Arc<NetworkContext>

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pub fn conn_mgr_reqs_tx(&self) -> Option<Sender<ConnectivityRequest>>

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pub fn listen_address(&self) -> NetworkAddress

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pub fn add_connectivity_manager( &mut self, seeds: PeerSet, trusted_peers: Arc<RwLock<PeerSet>>, max_outbound_connections: usize, connection_backoff_base: u64, max_connection_delay_ms: u64, connectivity_check_interval_ms: u64, channel_size: usize, mutual_authentication: bool ) -> &mut Self

Add a [ConnectivityManager] to the network.

[ConnectivityManager] is responsible for ensuring that we are connected to a node iff. it is an eligible node and maintaining persistent connections with all eligible nodes. A list of eligible nodes is received at initialization, and updates are received on changes to system membership.

Note: a connectivity manager should only be added if the network is permissioned.

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pub fn add_protocol_handler<SenderT, EventT>( &mut self, (rpc_protocols, direct_send_protocols, queue_preference, max_queue_size_per_peer, counter): (Vec<ProtocolId>, Vec<ProtocolId>, QueueStyle, usize, Option<&'static IntCounterVec>) ) -> (SenderT, EventT)where EventT: NewNetworkEvents, SenderT: NewNetworkSender,

Adds a endpoints for the provided configuration. Returns NetworkSender and NetworkEvent which can be attached to other components.

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